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A dynamic rectangle is a right-angled, four-sided figure (a rectangle) with dynamic symmetry, which in this case, means that aspect ratio (height divided by width) is a distinguished value in dynamic symmetry, a proportioning system and natural design methodology described in Jay Hambidge's books. These dynamic rectangles begin with a square, which is extended (using a series of arcs and cross points) to form the desired figure, which can be the golden rectangle (1 : 1.618...), the 2:3 rectangle, the double square (1:2), or a root rectangle (1:√φ, 1:√2, 1:√3, 1:√5, etc.).[1][2][3]A dynamic rectangle is a right-angled, four-sided figure (a rectangle) with dynamic symmetry, which in this case, means that aspect ratio (height divided by width) is a distinguished value in dynamic symmetry, a proportioning system and natural design methodology described in Jay Hambidge's books. These dynamic rectangles begin with a square, which is extended (using a series of arcs and cross points) to form the desired figure, which can be the golden rectangle (1 : 1.618...), the 2:3 rectangle, the double square (1:2), or a root rectangle (1:√φ, 1:√2, 1:√3, 1:√5, etc.).[1][2][3]A dynamic rectangle is a right-angled, four-sided figure (a rectangle) with dynamic symmetry, which in this case, means that aspect ratio (height divided by width) is a distinguished value in dynamic symmetry, a proportioning system and natural design methodology described in Jay Hambidge's books. These dynamic rectangles begin with a square, which is extended (using a series of arcs and cross points) to form the desired figure, which can be the golden rectangle (1 : 1.618...), the 2:3 rectangle, the double square (1:2), or a root rectangle (1:√φ, 1:√2, 1:√3, 1:√5, etc.).[1][2][3]A dynamic rectangle is a right-angled, four-sided figure (a rectangle) with dynamic symmetry, which in this case, means that aspect ratio (height divided by width) is a distinguished value in dynamic symmetry, a proportioning system and natural design methodology described in Jay Hambidge's books. These dynamic rectangles begin with a square, which is extended (using a series of arcs and cross points) to form the desired figure, which can be the golden rectangle (1 : 1.618...), the 2:3 rectangle, the double square (1:2), or a root rectangle (1:√φ, 1:√2, 1:√3, 1:√5, etc.).[1][2][3]
